Crafting Interactive Fiction Tools
Richard Bartle, Jon Ingold, Juhana Leinonen, Emily Short
“We become what we behold. We shape our tools, and thereafter our tools shape us.”
― Marshall McLuhan
This phrase is pretty common in films. I heard it many times. What's more, I read a review of the film prepared by the film review writing service. This saying wass discussed at the beginning of the review.
What motivates people to make interactive fiction tools, and what encourages people to use them?
- Richard Bartle, co-creator of MUDs, or Multi-User Dungeons;
- Jon Ingold, whose company released Inkle and Ink;
- Juhana Leinonen, co-creator of Texture;
- Emily Short, who was closely involved with the development of Inform 7.